4 bit frenzy is a 4-player cooperative game where players have to deliver data registers to data slots in time to restore the computer to working order. The faster the deliveries, the more points the team wins.
Although the research on games and learning has seen tremendous growth in the past 15 years, board games are the focus of only a small segment of studies. There is a need for rigorous research in this area to increase the visibility of board games, accelerate future research, and ultimately improve student learning and engagement through gaming.
Foodprint trains learners to manage food efficiently by playing a collaborative board game. The game tasks players with the responsibility of administering groceries while taking care of the nutritional requirements, conservation practices, and the management of a reduced budget.
With support from the NSF Improving Undergraduate STEM Education Program: Education and Human Resources (IUSE:EHR), this project aims to serve the national interest by improving student learning and retention in chemical engineering.
In this project, we aim to develop a robust, flexible testbed will enable researchers to evaluate the effectiveness of human-agent teaming concepts and issues. In the testbed, MazeWorld, multiple agents play different roles in which tasks are interdependent. Each role can be served by a human or an autonomous agent.
Screening Bot is a problem-solving game where a robot needs to use training data to create algorithms that will stop potential threat alien races from entering a planet. As the Screening Bot processes the algorithms, the player will find that there are flaws in the training data and many individuals are being unfairly imprisoned.
Super Code Monkeyis a puzzle-platformer that teaches kids how to code. As you progress throughout the game the coding challenges go more and more in-depth about the different aspects of coding from simple algebra to objects.
We seek to improve students’ knowledge of geotechnical engineering principles, engineering employability skills, and attitudes through game development.